In general, there will be 3 categories of builds: In a 125☌+ atmosphere, use Steel instead. Buildings that have an overheat temperature (such as Pumps) in a 75☌ to 125☌ atmosphere should be built out of Gold Amalgam (if using Metal Ore) or Copper, Iron or Gold (if using Refined Metal).Nuclear Waste is better than Polluted Water as well for Spaced Out! Super Coolant is better but it's a space material, and most builds aim to be pre-space. Radiant gas pipes should be built out of Copper Ore or Iron Ore.As Aluminum is not available on all maps and is far better, it's considered a space material. Radiant liquid pipes should be built out of Copper, Iron or Gold (they have mostly the same characteristics).Exception 2: it's highly recommended to use Ceramic for Steam Turbines foundation, because STs exchange heat with their foundation.Exception 1: if it's dealing with Magma or temperatures above 1400☌, use Obsidian.Anything insulated should be built out of Igneous Rock (Mafic Rock works just as well).It would be infeasible to detail all the materials used for each build in this collection.įor builds that have a main article, those will generally be detailed by the author there.įor the others, sensible materials choice will work ok: When showcasing builds, a frequently asked question is "what are the materials?". I'll try my best to note anything that might have changed since they were designed (old bugs being fixed, new bugs appearing). If you encounter an issue with a build, please head out to the Unofficial ONI Discord to get some help (and hopefully the author themselves will be the one answering). They either use some Spaced Out! geysers, points of interest, or are made to solve issues that do not exist in Vanilla (mainly the lack of Regolith falling from the sky, making filtration medium not as ubiquitous).ĭisclaimer: while I consider all those builds great, I haven't actually built all of them. ![]() If you have a doubt, try it in Sandbox first! Most of the builds include their source, which can contain more guidance on how they work and how to build them.īuilds that are specific to the Spaced Out! DLC will be marked by this icon. As such I won't explain all the construction details, which should be obvious from the screenshots. I also assume you'll be able to figure out how to build them yourself. Most of those builds assume a good handle on the game mechanics, including things not covered in my main guide, most of them being explained in the Unusual uses of Gameplay Mechanics wiki page. I also re-used existing screenshots rather than redo everything from scratch, so please excuse the lack of visual coherence. I've tried my best to attribute builds authors, let me know if I made a mistake. ![]() They are all builds on which their authors spent a lot of time testing, refining and improving every possible detail, and as such have very little potential for improvement without consequent trade-offs. This guide is a collection of great designs that can be used as blueprints in your own survival colonies. This is typically much more complicated and most mods will include instructions on how to install themselves into the right place properly.After getting tired of searching for a great build I saw several months ago, I decided to have a central place where I could present all of them, with all the key details and trade-offs. It’s highly recommended to make a backup of the entire game in a separate file or flash drive in case something goes wrong. ![]() If the mods were installed manually then it will require manipulating the correct files within the game folders. Simply subscribe to the mod from the workshop and then in-game activate the mod through the Mods menu in the Main Menu. If the mods were obtained through Steam, which most of these are, then it’s incredibly simple to install. There is also a brief guide on how to install mods with or without using Steam’s Workshop where most of these mods are located. A few more mods have been added to the list that make survival a bit easier or introduce helpful game mechanics to minimize micromanagement. Even with all of these changes, there are some features that players wish were included and require mods in order to obtain. Updated on Augby Ben Baker: The game has seen a steady release of updates that adds new mechanics and features to help or hinder the colony’s survival. So if you’re looking to improve your gameplay, consider downloading some of these mods. ![]() The fan base has created a number of mods that make it easier to track gases, increase the game’s difficulty, and make building a breeze. That’s why it’s important to start utilizing mods before the limitations of the game become too overbearing. RELATED: Ranking The Best Open-World Games Of All Time
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